The National Videogame Foundation welcomes
Supermassive Games as a NEW patron.
We're really exciting to be able to welcome the brilliant Supermassive Games to our growing list of patrons at the National Videogame Foundation. Since we launched this Summer the response to our work has been fantastic, with developers and individuals from around the World pledging their support.
Supermassive are at the forefront of new kinds of both cinematic and VR gaming experiences and we're looking forward to collaborating with them on exploring new ways to engage the public in their work.
Here's the full release...
The National Videogame Foundation, the newly formed not-for-profit dedicated to advancing the role of videogames in culture, education and society, is delighted to welcome Supermassive Games to its growing group of patrons.
Pete Samuels, MD at Supermassive Games said: “We are absolutely delighted to become a patron of the National Videogames Foundation. Their focus on the cultural, educational and historical importance of videogames is something that has real value and we look forward to working with them on initiatives in the future. ”
As well as getting behind the agenda of the Foundation, the team at Supermassive are exploring ways to work with the National Videogame Arcade. This unique cultural centre offers a year-round platform for developers to reach the public in new ways.
Iain Simons, Director of the Foundation said: “Being able to collaborate directly with the development community on interpreting and bringing their work to new audiences is a key activity. Supermassive’s enthusiasm for collaboration in bringing new understanding of games to new audiences is exactly the kind of partnership we’d hoped for.”
The group of Patrons of the National Videogame Foundation is rapidly expanding, as acknowledgement of the importance of videogames in culture grows.
Simons continues, “The response from the development community to the launch of the National Videogame Foundation has been overwhelming. The Foundation can’t exist without the support of its patrons and the enthusiasm of their support has clearly shown us that there’s work here to be done.”
More about Supermassive Games
Supermassive Games is a BAFTA-winning independent game developer with a reputation for innovation in both storytelling and VR. The studio has released a number of successful titles and is best known for the critically acclaimed PS4 hit Until Dawn. Most recently the studio developed two exclusive PlayStation VR launch titles - Until Dawn: Rush of Blood and Tumble VR.
Founded in 2008, the studio is now home to over 100 talented individuals working across a range of storytelling and VR titles. Supermassive Games remains fully independent and has broad ambitions to grow audiences across a range of platforms.
The studio has received numerous awards, including a BAFTA for Until Dawn, and was included on the prestigious Deloitte UK Technology Fast 50 and Deloitte EMEA Technology Fast 500 lists in 2013. In the 2012 the studio was listed by TechTrack as one of the 40 fastest growing technology companies in the UK.
Building upon their reputation as cinematic storytellers and leading VR experts, Supermassive Games have exciting plans for the future in both narrative and VR gaming.