CONTINUE : 2017 conference

May 23, 24.
The National Videogame Arcade, Nottingham

 

Continue is a conference about videogames and culture. 

Galleries, Festivals, Arts Agencies, Broadcasters, Advertisers, Policy Makers and Developers will take this rare opportunity to come together to discuss and develop policy, but also to reinvigorate thinking around what games are and could be to their audiences.

 

2017 Speakers include...


Dr Jo Twist- UKIE / Paul Callaghan - British Council / Marie Foulston - V&A / Holly Gramazio - Matheson Marcault / Rick Gibson - British Games Institute / Simon Fitch - Arts Council England / Stella Wisdom - British Library / Iain Dodgeon - Wellcome Trust

Peter Bazalgette comments on the 2016 Continue Conference at the National Videogame Arcade.
Making games is a unique fusion of people, technology, creativity, innovation and the arts. Continue is a brilliant way to encourage conversations and collaborations between makers of games and creatives from other sectors so they can share their expertise, their perspectives and their art to make even more awesome games.
— Dr Jo Twist OBE, CEO of Ukie

The Conference

The National Videogame Foundation’s unique annual conference returns.
Supported by key strategic partners including the British Council, Continue remains an important exploration of the role and value of videogames in contemporary culture. Building on the success of last year’s conference, this essential event will showcase case studies, new ideas and best practice in videogame commissioning and engagement across the broader cultural sphere. By developing & sharing strategies for aiding the cultural development of videogames, Continue will demonstrate their potential value to arts and heritage audiences.

Galleries, Festivals, Arts Agencies, Broadcasters, Advertisers, Policy Makers and Developers will take this rare opportunity to come together to discuss and develop policy, but also to reinvigorate thinking around what games are and could be to their audiences.

This year, the conference theme is collaboration. Focussing on three areas of discussion around this topic, Continue delivers both progressive thinking and pragmatic advice.

Value


What’s the point of collaborating to make videogames?
What makes a good collaboration?
Who can collaborate and under what circumstances?

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Literacy


What’s collaborative play?
How do we make collaborative games?
How do we know if they are any good?
How do we play them and encourage others to play them with us?

Policy


How do we work with games and game-makers?
How do we commission videogames?
How do we encourage new voices to become games creators?


Book your place at Continue now

 

Limited places are now available for booking using the link below.

 

We hope this network, and the ideas that stem from it, will provide ACE and other funders with a better understanding of the emerging discourse between Art and Gaming and an awareness of best practice in the field.
— John Cairns, Creative Media Relationship Manager for Arts Council England